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Sal Fisher ([personal profile] sallyfaced) wrote2020-02-06 11:24 pm

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YOU

Player name: Nick
Contact: [plurk.com profile] Nicknacked | Nicknack#8988.
Referral: Koko last time I apped!
Current characters: none, previously Thane Krios

THEM
Character Name: Sal Fisher
Character Age: 24
Canon: Sally Face
Canon Point: Post game

History/World: Here

Personality:

* Sal is a very patient individual. This is plainly obvious in his first few interactions when he moves into the building. Most people react with shock or fear regarding his mask, some even asking inappropriate questions and yet his responses are very tame and polite. Instead of getting defensive he'll simply state that he rather not talk about his face if asked, as seen when he first meets Larry. He's quick to forgive any rudeness towards him if the person seems genuinely apologetic, or just speaks out of ignorance. For example, one of his neighbors seemed to think he was a girl but he didn't correct her and instead continued on with the conversation. Being a guy used to getting bullied as a kid he seemed to have developed a thick enough skin that any derisive comments made towards him are mostly ignored, and when not, he deflects with sarcasm. Not to mention that when Larry first questions his nick name "Sally Face" given to him by his friends Sal goes on to explain that his friends weren't very nice and would tease him due to his mask and name, but instead of letting it bother him he adapted the name so they couldn't use it against him. The nick name is now something he owns and even his closest and actual friends will call him that.

* He also appears to be very non confrontational when Travis, a bully from his school, punches him and he insists on doing nothing about it. Though this could also be him generally being opposed to violence as he expresses his disapproval when Larry and Ashley threaten to hurt Travis. His empathy shines through here as well as he states that it's a possibility that Travis is only acting out because of a rough home life, and that they shouldn't attack him since they don't know if that's the case or not. Sal's compassion and forgiving nature is demonstrated even further when Sal finds this to be the truth later on. In the boy's bathroom he comes across a crumbled sheet of paper that amounted to a love confession to another boy and how his father would never approve - Travis is heard by Sal crying in the last stall, indicating the paper belonged to him. Sal confronts Travis and tells him that if he ever needed someone to talk to, or wanted to be friends, Sal would be okay with that. Even when Travis initially rebuffs him aggressively Sal tried to at least get across that Travis wouldn't have to be alone if he didn't want to be.

* There's a change in personality from age 17-24 for Sal, however. He was once a hopeful and optimistic child who would offer words of comfort effortlessly in the face of even the most jaded people. When his nihilistic neighbor tells him that life is meaningless and there was no point in anything Sal was quick to tell her that if anything, that only meant they should live their lives to the fullest and die without regret. After a few years of dealing with the cult plus his own traumas, however, he finds it hard to keep up that idealism and seems to give in to a more jaded worldview. While these bouts of cynicism don't completely overtake his old self he struggles between upholding his idealism. Sal also suffers from depression and anxiety and takes medications for it, which he expresses to Ashley that his depression medication makes him feel numb and he would therefore prefer not to take it most of the time. He says that he would rather feel the impending dread he's plagued with than to feel nothing at all, that he at least feels like himself. This shows that even at his most jaded he still values his feelings and emotions, no matter how hard they are for him to deal with.

* Sal's adventurous side borders on reckless. When first moving into Addison Apartments he meets Larry Johnson who tells him he thinks he knows who murdered one of the neighbors. Immediately he gets involved in trying to solve this crime and ends up breaking into both the victim and the suspect's apartment, not before tricking a police officer into leaving the scene of the crime so he can do it. Also as seen in the Bologna incident he decides to launch an investigation as to why it tastes so off. An investigation that leads to him breaking into a teacher's desk and apartment, again. His friends help him a lot of the time but progress his usually furthered by his actions and resourcefulness. Such as finding out that the lunch lady was a former photographer, taking a picture of a bird to gift to her, thus earning her trust to tell him where she gets the bologna from.

*His gender nonconformity isn't blatantly stated or discussed by Sal himself but it's pretty obvious and there are many subtle clues throughout the game. For instance, there's a picture of Sal at a wedding with his family wearing a sundress (confirmed by the game's creator, Steve Gabry, since in the picture you only saw him from the waist up) and with a frilly hair tie in his hair. He doesn't correct those who refer to him as a girl, but when a ghost child giggles and says boys can't wear pig tails he makes a joke and says that he likes pigs too, essentially he likes the style as well. It's also stated by Steve that Sal likes to experiment with his fashion and that the pigtails was an extension of that. Further on in the game when Sal's older he has a set of masks and glass eyes in different styles, implying that he eventually started to experiment with his prosthetic and glass eye as well. This makes sense given that in chapter 4 when Ashley says he doesn't have to wear his mask around her he states: "But it's like a part of me now. It's the face I wear in public. The face I wear all the time." He's come to experiment with his face as naturally as he does with his clothes.

*Sal's younger self shows great compassion and idealism for a young boy who has been through so much as he gets older, though he's allowed a more cynical side to take over. In a conversation with Ashley he tells her that he feels as if everything is wrong and that nothing puts him at ease. "I just feel like screaming at the sky until it breaks apart." He's significantly less excited about exploring and being adventurous and seems to operate with a constant dread hanging over him. While as a teen he would jump right into figuring out why all the ghosts of Addison Apartments suddenly vanished, his older self can only focus on this feeling he has that something terrible is going to happen. He even tries to reason away to Larry that maybe the spirits just finally moved on when his younger self wouldn't have settled on a theory like that without trying to find more concrete proof. During the trial is when Sal displays a lot of his newer, distrustful and bitter nature. Once again I'll draw a comparison to his younger self; he openly talks about ghosts to residents of the apartment whether they believe him or not. If they tell him he shouldn't be talking about stuff like that he merely shrugs it off and it doesn't stop him from continuing to ask people if they've seen spirits. But when speaking to a reporter who is asking for the whole story, or his therapist, he either withholds information or states that there's no way they'd believe him anyway. He almost doesn't tell the story of the Bologna Incident because he assumed the reporter would edit the story to make him look bad as opposed to airing it uncut. It wasn't until making said reporter promise that he'd air the story as is when he opened up.

Items:
- A guitar with something called "necrolights" attached that act as a defense against paranormal beings and a means of interacting with paranormal objects as well.

- His prosthetic mask

Powers/skills:
- Has visions where he's in a white room and a voice guides him. Also visions in which he sees from the POV of someone else while dreaming. (Using this in game would strictly be for player plot reasons/with permission from all parties involved, and not to be used for game plot at all. Totally understand if this gets nerfed out, though!)

- He plays a mean guitar.

- He's a very competent ghost hunter and knows how to engage with spirits. Sal shows a certain awareness when talking to them, empathizing with their fears. Despite wanting desperately to get information from Mrs. Sanderson's ghost, when she suddenly grows fearful of someone coming for her Sal tells her that it's okay if she goes and hides. He also comforts a ghost who laments falling for a married woman, which ultimately leads to his death, by assuring him it's not a crime to follow his heart. Whenever he interacts with spirits he's able to do so calmly and rationally despite the situation whereas most people in the series are too surprised or scared to say anything meaningful. So in short, it's an inclination!

- He's observant and displays competent problem solving skills throughout canon. Examples come in the form of gameplay. Sally Face is mostly a puzzle game and Sal is constantly faced with various obscure puzzles, such as codes that he has to decipher to open locks (The Bologna Incident chapter). The best example is probably in the first chapter where he solves a murder with Larry Johnson by putting together things he sees in a suspect's and victim's apartment (like spotting a figurine with blood on the bottom and matching it up to a missing figurine in the victim's apartment). Because of his problem solving he's able to prove that Charlie murdered Mrs. Sanderson and that the bologna tasted funny because Mrs. Packerton had been using people as opposed to lunch meat, for example.

SAMPLE
POPYOU TD thread

PERMISSIONS
Here!

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